☀️ Sol Cesto Wiki

🎒 Items Guide

Every consumable item, merchant prices, and when to use each one. Items are your most reliable counter to RNG.

Item priority tiers

For a community-made tier list template, try tierlistmaker.online.

S-Tier
Arrow
A-Tier
Bubble, Sun Potion, Flute
B-Tier
Bomb, Cluster Bomb
C-Tier
Pile of Rocks, Stars
🏹

Arrow

precision
S
🪙 35

Select the exact cell you want to land on this turn. Completely bypasses the random drop mechanic.

Best for: Boss fights, rows with 3+ lethal cells
The Merchant

Never waste an Arrow on a regular room. Save every Arrow exclusively for Boss encounters or mathematically unwinnable rows.

🫧

Bubble

defense
A
🪙 10

Grants immunity to the next monster attack you receive. Does not protect against traps.

Best for: Entering high-monster-density rows on a budget
The MerchantGrid drop

The best value item in the game at only 10 gold. Stock up whenever possible — carry 2-3 at all times.

☀️

Sun Potion

utility
A
🪙 7

Immediately recharges your Sun Power ability regardless of cooldown.

Best for: Chaining Sun Power uses in a single biome, emergency escapes
The Merchant

For the Lizard (cooldown 2), a Sun Potion effectively gives you 3 consecutive escape uses.

💣

Bomb

offense
B
🪙 22

Destroys all monsters in a selected row. Does not affect traps or special cells.

Best for: Clearing a row to guarantee a safe chest pickup, killing the Merchant (risky)
The Merchant

Can be used to kill The Merchant and steal all shop items — but permanently closes all future shops this run.

💥

Cluster Bomb

offense
B
🪙 28

Destroys one random monster in each row simultaneously.

Best for: Thinning out a heavily populated grid before committing to a row
The Merchant

Less precise than Bomb but affects the entire grid. Useful when every row has at least one monster.

🪨

Pile of Rocks

offense
C
🪙 18

Trigger a rockslide from your current position, destroying all cells in the row below you.

Best for: Clearing the row directly beneath when you are already positioned safely
The Merchant

Situational — only useful if you can position above a lethal row you need to clear.

Throwing Stars

offense
C
🪙 15

Randomly eliminates between 1 and 4 monsters anywhere on the current grid.

Best for: Budget board thinning when Bombs are unavailable
The Merchant

Unreliable due to random targeting, but at 15 gold it is the cheapest offensive option.

🎵

Flute

special
S
Special

Play a melody in The Source room to trigger a unique special effect. Single use — breaks after one use.

Best for: Triggering The Source room's powerful event
The Source room

Do not use the Flute carelessly. The Source event is one of the most powerful run-changers in the game. If the Flute breaks, find the Fountain Bird to repair it.

🐦

Fountain Bird

special
A
Special

Repairs a broken Flute, restoring it to usable condition.

Best for: Restoring the Flute for a second Source room use
The Source room

If you have a broken Flute, prioritize finding The Source room before spending gold elsewhere.